Contending idea - /tg/ town VS /tg/ rapture
+16
Lich
KaiserDrgn
Da Crazy Techmarine
Vault Dweller
Wakfag123
JonathanDoe
Astra
ediskradeht
The4th1
HarryDresden
GrandHistorian
Bastaloch
Anon
Cynic
Pslotha
Scriptarius
20 posters
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Contending idea - /tg/ town VS /tg/ rapture
Some people back at 4chan are commenting that it would be cheaper and easier to buy one of the abandoned towns in rural USA and turn THAT into /tg/'s personal base.
I've seen posts claiming houses to be as cheap as $2500
So, /tg/ town - is it a real contender to /tg/ rapture?
I've seen posts claiming houses to be as cheap as $2500
So, /tg/ town - is it a real contender to /tg/ rapture?
Scriptarius- Posts : 49
Join date : 2010-09-06
Re: Contending idea - /tg/ town VS /tg/ rapture
No, people can break into houses.
Let's see them break into our bunker.
Let's see them break into our bunker.
Pslotha- Moderator
- Posts : 41
Join date : 2010-09-06
Age : 33
Location : Houston, Texas
Re: Contending idea - /tg/ town VS /tg/ rapture
I'd have to vote for the /tg/ town. MUCH more practical. Hell, maybe expand it and have *chan town with a /tg/ neighborhood within it?
Cynic- Posts : 26
Join date : 2010-09-06
Re: Contending idea - /tg/ town VS /tg/ rapture
It'd certainly be cheaper, and probably have a bunch of other advantages, but in the end, if it's possible at all, the missile silo would be more awesome by a factor of lots.
Anon- Posts : 63
Join date : 2010-09-06
Re: Contending idea - /tg/ town VS /tg/ rapture
Could one of our resident Americans check out some of these and post links?
I'm sure it would be a good idea to explore this optino as well.
I'm sure it would be a good idea to explore this optino as well.
Scriptarius- Posts : 49
Join date : 2010-09-06
Re: Contending idea - /tg/ town VS /tg/ rapture
How about both?!?!?!
Bastaloch- Posts : 9
Join date : 2010-09-06
Location : CANADA
Re: Contending idea - /tg/ town VS /tg/ rapture
I'm really more for /tg/ Rapture, but we want to have some semblance of sanity here...
GrandHistorian- Posts : 59
Join date : 2010-09-06
Age : 32
Location : Ontario, CA
Re: Contending idea - /tg/ town VS /tg/ rapture
If we can gather the 200,000 to buy Nike (or, with miracles, grants and sponsors, 3,000,000 to buy Titan) we should stick that that.Bastaloch wrote:How about both?!?!?!
With that same 200,000 we could buy and renovate around 100 cheap houses though.
Scriptarius- Posts : 49
Join date : 2010-09-06
Re: Contending idea - /tg/ town VS /tg/ rapture
/tg/ rapture for me. It'll be easier to get government funding if they believe that it's a secure, and easily upgradeable Base of Operations. Also, it has that survivalist appeal for me. Prepare for the worst, but expect the best. Who knows, maybe we'll change the world for the better, then zombies come. We'll be better off in both situations then everyone else.
Also, seriously, you have to admit it appeals to the evil genius in all of us. It's a god damn underground missile silo.
Also, seriously, you have to admit it appeals to the evil genius in all of us. It's a god damn underground missile silo.
HarryDresden- Posts : 52
Join date : 2010-09-06
Location : Sacramento, CA
Re: Contending idea - /tg/ town VS /tg/ rapture
HarryDresden wrote:/tg/ rapture for me. It'll be easier to get government funding if they believe that it's a secure, and easily upgradeable Base of Operations. Also, it has that survivalist appeal for me. Prepare for the worst, but expect the best. Who knows, maybe we'll change the world for the better, then zombies come. We'll be better off in both situations then everyone else.
Also, seriously, you have to admit it appeals to the evil genius in all of us. It's a god damn underground missile silo.
Would it be at all possible for me to have an underground genetics lab? As long as we're tossing ideas out there... >:]
GrandHistorian- Posts : 59
Join date : 2010-09-06
Age : 32
Location : Ontario, CA
Re: Contending idea - /tg/ town VS /tg/ rapture
Oh, with cheap enough houses it could be MUCH more than that. All depends on how much renovation is needed, really.Scriptarius wrote:With that same 200,000 we could buy and renovate around 100 cheap houses though.
Cynic- Posts : 26
Join date : 2010-09-06
Re: Contending idea - /tg/ town VS /tg/ rapture
Scriptarius wrote:If we can gather the 200,000 to buy Nike (or, with miracles, grants and sponsors, 3,000,000 to buy Titan) we should stick that that.Bastaloch wrote:How about both?!?!?!
With that same 200,000 we could buy and renovate around 100 cheap houses though.
Carpenters grandson here, I've spent most of my life working on renovations. Trust me, It's more like $16,000 to $25,000 for renovations, and then it's about $30,000 to $45,000 base prices for houses.
You may be able to buy a 1 bedroom apartment in a crackhouse in the middle of a ghetto for $2,500, but that not really what I think we're aiming for.
HarryDresden- Posts : 52
Join date : 2010-09-06
Location : Sacramento, CA
Re: Contending idea - /tg/ town VS /tg/ rapture
GrandHistorian wrote:HarryDresden wrote:/tg/ rapture for me. It'll be easier to get government funding if they believe that it's a secure, and easily upgradeable Base of Operations. Also, it has that survivalist appeal for me. Prepare for the worst, but expect the best. Who knows, maybe we'll change the world for the better, then zombies come. We'll be better off in both situations then everyone else.
Also, seriously, you have to admit it appeals to the evil genius in all of us. It's a god damn underground missile silo.
Would it be at all possible for me to have an underground genetics lab? As long as we're tossing ideas out there... >:]
Course it would, and I'm going to get my dream kitchen and workshop/forge. Why not?
HarryDresden- Posts : 52
Join date : 2010-09-06
Location : Sacramento, CA
Re: Contending idea - /tg/ town VS /tg/ rapture
Well, if we started fortifying it we would attract the attention of the authorities, we could have an incident similar to what happened to David Koresh.
The4th1- Posts : 17
Join date : 2010-09-06
Age : 31
Location : england fffffff
Re: Contending idea - /tg/ town VS /tg/ rapture
Cynic wrote:Oh, with cheap enough houses it could be MUCH more than that. All depends on how much renovation is needed, really.Scriptarius wrote:With that same 200,000 we could buy and renovate around 100 cheap houses though.
Disregard this, I misread that as 200,000 donators, not 200,000 dollars.
Cynic- Posts : 26
Join date : 2010-09-06
Re: Contending idea - /tg/ town VS /tg/ rapture
HarryDresden wrote:Scriptarius wrote:If we can gather the 200,000 to buy Nike (or, with miracles, grants and sponsors, 3,000,000 to buy Titan) we should stick that that.Bastaloch wrote:How about both?!?!?!
With that same 200,000 we could buy and renovate around 100 cheap houses though.
Carpenters grandson here, I've spent most of my life working on renovations. Trust me, It's more like $16,000 to $25,000 for renovations, and then it's about $30,000 to $45,000 base prices for houses.
You may be able to buy a 1 bedroom apartment in a crackhouse in the middle of a ghetto for $2,500, but that not really what I think we're aiming for.
Was just going with what I read back on /tg/. Guess a lot of it was misinformation then.
Scriptarius- Posts : 49
Join date : 2010-09-06
Re: Contending idea - /tg/ town VS /tg/ rapture
Yeah, I wish it were as easy as finding a crappy house for $2,500. I'd be making bank on refurbs here.
HarryDresden- Posts : 52
Join date : 2010-09-06
Location : Sacramento, CA
Re: Contending idea - /tg/ town VS /tg/ rapture
I think that a community is the important goal and that the silo is cool but secondary. Also, staying in houses/trailers would allow /tg/ to keep their community of /tg/ers. You could have a potion of the "town" for each board. There could be a /tg/ street, /k/ road, /b/ ave., etc. At least it could serve as a staging ground. That said, the moderator started this as a plan to buy a silo, it's up to him if he wants other plans discussed here.
As far as renovation costs/other costs, if people are serious, they should volunteer any services that they can provide.
As far as renovation costs/other costs, if people are serious, they should volunteer any services that they can provide.
ediskradeht- Posts : 13
Join date : 2010-09-06
Re: Contending idea - /tg/ town VS /tg/ rapture
I'm pretty sure he'd already have deleted this if he had a problem with it.ediskradeht wrote:I think that a community is the important goal and that the silo is cool but secondary. Also, staying in houses/trailers would allow /tg/ to keep their community of /tg/ers. You could have a potion of the "town" for each board. There could be a /tg/ street, /k/ road, /b/ ave., etc. At least it could serve as a staging ground. That said, the moderator started this as a plan to buy a silo, it's up to him if he wants other plans discussed here.
Scriptarius- Posts : 49
Join date : 2010-09-06
Re: Contending idea - /tg/ town VS /tg/ rapture
Scriptarius wrote:I'm pretty sure he'd already have deleted this if he had a problem with it.ediskradeht wrote:I think that a community is the important goal and that the silo is cool but secondary. Also, staying in houses/trailers would allow /tg/ to keep their community of /tg/ers. You could have a potion of the "town" for each board. There could be a /tg/ street, /k/ road, /b/ ave., etc. At least it could serve as a staging ground. That said, the moderator started this as a plan to buy a silo, it's up to him if he wants other plans discussed here.
True.
ediskradeht- Posts : 13
Join date : 2010-09-06
Re: Contending idea - /tg/ town VS /tg/ rapture
GrandHistorian wrote:HarryDresden wrote:/tg/ rapture for me. It'll be easier to get government funding if they believe that it's a secure, and easily upgradeable Base of Operations. Also, it has that survivalist appeal for me. Prepare for the worst, but expect the best. Who knows, maybe we'll change the world for the better, then zombies come. We'll be better off in both situations then everyone else.
Also, seriously, you have to admit it appeals to the evil genius in all of us. It's a god damn underground missile silo.
Would it be at all possible for me to have an underground genetics lab? As long as we're tossing ideas out there... >:]
I have the distinct feeling that if we have such a lab, some of us might be kidnapped in our sleep and experimented on by you.
Not that i mind that really. if you must absolutely add extra arms to my torso, could you try to keep them in areas where they would be useful to me?
Astra- Posts : 44
Join date : 2010-09-06
Re: Contending idea - /tg/ town VS /tg/ rapture
Yeah, I'd have no complaints if we had a nice crop of mutant ninja turtles to go with our secret underground base.
Anon- Posts : 63
Join date : 2010-09-06
Re: Contending idea - /tg/ town VS /tg/ rapture
Anon wrote:Yeah, I'd have no complaints if we had a nice crop of mutant ninja turtles to go with our secret underground base.
If nothing else, we could shape that into a business plan. All we have to do is have the mutants roam the woods at an odd hour when we have some /x/philes by and we'll have the crypt zoology community combing the woods near by while we make a fortune off of selling them permits to use our land for their research. $50 for a single 24 hour permit, $150 for a group of five permit.
Astra- Posts : 44
Join date : 2010-09-06
Re: Contending idea - /tg/ town VS /tg/ rapture
The4th1 wrote:Well, if we started fortifying it we would attract the attention of the authorities, we could have an incident similar to what happened to David Koresh.
David Koresh also started his own religion, impregnated teenagers, and thought he was Jesus reincarnated.
As long as we don't go full retard and actually discuss government's concerns with them, I think we'll be good.
Seriously though, what do they expect when they sell a Missile Silo? A bakery?
JonathanDoe- Admin
- Posts : 46
Join date : 2010-09-06
Re: Contending idea - /tg/ town VS /tg/ rapture
JonathanDoe wrote:Seriously though, what do they expect when they sell a Missile Silo? A bakery?
Probably not a few dozen neckbeards from the internet creating boardgame Valhalla.
But yeah, turning the silo into your cult headquarters is not the objective here.
Wakfag123- Posts : 10
Join date : 2010-09-06
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